Difference between revisions of "War/Generations"
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From: [http://web.archive.org/web/20070906195540/http://www.d-n-i.net/fcs/defense_death_spiral/5_evolution.htm The Defense Death Spiral] by [[Franklin C. Spinney]], see also [http://web.archive.org/web/20190726195306/https://military.wikia.org/wiki/Fourth-generation_warfare Fourth-generation warfare]<br> | From: [http://web.archive.org/web/20070906195540/http://www.d-n-i.net/fcs/defense_death_spiral/5_evolution.htm The Defense Death Spiral] by [[Franklin C. Spinney]], see also [http://web.archive.org/web/20190726195306/https://military.wikia.org/wiki/Fourth-generation_warfare Fourth-generation warfare]<br> | ||
− | An example for the application of the 4th generation | + | An example for the application of the 4th generation warfare against a targeted population can be found in the paper: [http://web.archive.org/web/20120505183043/http://www.markdice.com/documents/MindWar_co_authored_by_Michael%20Aquino.pdf "From PSYOP to MindWar:The Psychology of Victory"] by [[Paul E. Vallely]], which was made for the 7th Psychological Operations Group, United States Army Reserve - co-authored by [[Michael Aquino]]. Like [[Zbigniew Brzezinski]] in [https://wikispooks.com/wiki/File:Between_Two_Ages.pdf Between Two Ages], the use of technology to alter the electromagnetic function of the bodies of whole populations is also shortly discussed. |
==References== | ==References== |
Revision as of 00:21, 27 July 2019
Contents
1st Generation: Driven by Ideas
- Linear Tactics of Column and Line Regularity Driven by Culture & Technology
- Operational Art Intuitive Napoleonís use of Time & Space to Set Up Decisive Battle on His Terms
2nd Generation: Attrition Warfare, Driven by Technology
- Materialschlacht or Industrial War of Attrition - Civil War to WWI and Most of Allies in 2nd WWII (some exceptions like Patton)
- Linear Tactics - Regularity Driven by Technology (Indir. Arty, Mach. Guns, Barbed Wire Gave Advantage to Defense)
- Operational Art - Procure Success from Top Down: Move Around Defense to Destroy Adversary in a Battle of Encirclement.
- Space-Time Decisions Synchronized 1st by Molke, Based on Mobilization & RR (e.g., Schlieffen Plan)
3rd Generation: Maneuver Warfare, Driven by Ideas
- Infiltration Tactics (1918) - Blitzkrieg (Guderian) - USMC & OODA Loop (Boyd, 1980s)
- Nonlinear Tactics - Evolve Penetrations based on Ideas of Surfaces & Gaps, Recon Pull, Multiple Thrusts, Mission Tactics & Decentralized, all harmonized, by Ideas of Commanders Intent & Schwerpunct, etc.
- Operational Art - Dismember & Collapse Adversary by Penetrating Mind-Time-Space Frame of Reference (ie., Penetrate His Observation-Orientation-Decision-Action Loops, 1st Recognized by Boyd)
4th Generation: Irregular Warfare by State & Non-State Actors, Driven by Ideas(?)
- Revolutionary (Lawrence - Mao - Giap ) - Ethnic/Tribal/Religious - Gang - Terrorist - etc
- Tactical Penetration Techniques Still Developing, But are Clearly Spreading w/ Unknown Implications.
- Operational Art - Collapse Adversary by Bypassing Army & Attacking Population, Culture, & Institution.
From: The Defense Death Spiral by Franklin C. Spinney, see also Fourth-generation warfare
An example for the application of the 4th generation warfare against a targeted population can be found in the paper: "From PSYOP to MindWar:The Psychology of Victory" by Paul E. Vallely, which was made for the 7th Psychological Operations Group, United States Army Reserve - co-authored by Michael Aquino. Like Zbigniew Brzezinski in Between Two Ages, the use of technology to alter the electromagnetic function of the bodies of whole populations is also shortly discussed.